Wednesday, August 4, 2010
OceanTest
I did some some woodcut texture and apply it in MAYA. i repeat it so that it won't look too dead.
ocean shader has its own dynamic wave. i think it works well.
i try to reduce the specular in ocean shader, and render out separated pass_1. beauty 2.diffuse 3.incandescence 4.matte 5.reflection 6.specular 7.specularNoShadow.
it help me to contro the light in the shot and be able to to some compositing.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment